1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
|
#ifndef MEMORY_CC
#define MEMORY_CC
#include <mimalloc.h>
#include <cstring>
#include "common.cc"
typedef u8* (*Allocator_Allocate)(u8* self, usize length, usize align);
typedef void (*Allocator_Deallocate)(u8* self, u8* ptr);
struct Allocator {
u8* self;
Allocator_Allocate allocate;
Allocator_Deallocate deallocate;
};
template<typename T>
T* allocate(const Allocator* allocator, usize n) {
return allocator->allocate(allocator->self, sizeof(T) * n, alignof(T));
}
u8* allocate(const Allocator* allocator, usize size, usize align) {
return allocator->allocate(allocator->self, size, align);
}
void deallocate(const Allocator* allocator, u8* ptr) {
allocator->deallocate(allocator->self, ptr);
}
static inline u8* heap_allocate(u8* self, usize size, usize align) {
(void)self;
return (u8*)mi_aligned_alloc(align, size);
}
static inline void heap_deallocate(u8* self, u8* ptr) {
(void)self;
mi_free(ptr);
}
const Allocator* heap_allocator() {
thread_local Allocator HEAP_ALLOCATOR = {nullptr, heap_allocate,
heap_deallocate};
return &HEAP_ALLOCATOR;
}
template <typename T>
bool slice_copy(const Allocator* allocator, const Slice<T>* source,
Slice<T>* out) {
T* new_ptr = allocate(allocator, source->size(), alignof(T));
if (new_ptr == nullptr) return false;
memcpy((u8*)new_ptr, (u8*)source->ptr, source->length);
out->length = source->length;
out->ptr = new_ptr;
return true;
}
template <typename T>
void slice_deallocate(const Allocator* allocator, Slice<T>* slice) {
if (slice->ptr == nullptr) return;
deallocate(allocator, (u8*)slice->ptr);
slice->ptr = nullptr;
slice->length = 0;
}
#endif
|