diff options
| author | Fabrice <fabrice@schaub-dev.xyz> | 2026-02-12 16:37:43 +0100 |
|---|---|---|
| committer | Fabrice <fabrice@schaub-dev.xyz> | 2026-02-12 16:37:43 +0100 |
| commit | 8829759b77259e0c8cfb033f66ccbde0eb481471 (patch) | |
| tree | b4c883e6cc57022f6564e44f6a58ecb9cc445c2c /assets/text.glsl | |
| parent | ee1d1eb500349423599c3a317d97dd5fe0d75580 (diff) | |
rename
Diffstat (limited to 'assets/text.glsl')
| -rw-r--r-- | assets/text.glsl | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/assets/text.glsl b/assets/text.glsl deleted file mode 100644 index 3b6ed18..0000000 --- a/assets/text.glsl +++ /dev/null @@ -1,38 +0,0 @@ -@header #include "cglm/cglm.h" - -@vs vs_text -in vec2 in_position; -in vec2 in_uv; - -layout(binding = 0) uniform vs_text_params { - mat4 mvp; - vec4 color; -} - -out vec2 out_uv; -out vec4 out_color; - -void main() { - gl_Position = mvp * vec4(in_position, 0.0, 1.0); - out_uv = in_uv; - out_color = color; -} - -@end - -@fs fs_text -layout(binding = 0) uniform texture2D u_texture; -layout(binding = 1) uniform sampler u_sampler; - -in vec2 in_uv; -in vec4 in_color; - -out vec4 out_color; - -void main() { - float alpha = texture(sampler2D(u_texture, u_sampler), in_uv).r; - out_color = vec4(in_color.rgb, in_color.a * alpha); -} - -@end -@program text vs_text fs_text
\ No newline at end of file |
