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#pragma once

#include "hash.h"
#include "vec.h"
#include "window.h"
#include "wlstate.h"

enum event_kind_e {
  EVENT_KIND_RESIZE,
  EVENT_KIND_CLOSE,
};

struct event_kind_resize_s {
  i32 width, height;
};

struct event_s {
  enum event_kind_e kind;
  struct window_s *window;
  union {
    struct event_kind_resize_s resize;
  };
};

#define WAYC_EVENT_INIT(kind, window, ...) {kind, window, __VA_ARGS__}
#define WAYC_EVENT_CLOSE(window) WAYC_EVENT_INIT(EVENT_KIND_CLOSE, window, {})
#define WAYC_EVENT_RESIZE(window, width, height)                               \
  WAYC_EVENT_INIT(EVENT_KIND_RESIZE, window, {{width, height}})

struct eventloop_s;

typedef void (*event_handler_t)(struct eventloop_s *loop,
                                struct event_s *event);

struct eventloop_s {
  window_id_t winid;
  struct wlstate_s state;
  struct vec_s<struct event_s> events;
  struct hashmap_s<window_id_t, struct window_s *> windows;
  event_handler_t handler;
  bool running;
};

bool wayc_eventloop_init(struct eventloop_s *loop, event_handler_t handler);
void wayc_eventloop_deinit(struct eventloop_s *loop);
window_id_t wayc_eventloop_register(struct eventloop_s *loop,
                                    struct window_s *window);
void wayc_eventloop_unregister(struct eventloop_s *loop, window_id_t winid);
bool wayc_eventloop_running(struct eventloop_s *loop);
void wayc_eventloop_update(struct eventloop_s *loop);