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#pragma once
#include "hash.h"
#include "vec.h"
#include "window.h"
#include "wlstate.h"
enum event_kind_e {
EVENT_KIND_CLOSE,
};
struct event_s {
enum event_kind_e kind;
struct window_s *window;
};
#define WAYC_EVENT_INIT(kind, window) {kind, window}
#define WAYC_EVENT_CLOSE(window) WAYC_EVENT_INIT(EVENT_KIND_CLOSE, window)
struct eventloop_s;
typedef void (*event_handler_t)(struct eventloop_s *loop,
struct event_s *event);
struct eventloop_s {
window_id_t winid;
struct wlstate_s state;
struct vec_s<struct event_s> events;
struct hashmap_s<window_id_t, struct window_s *> windows;
event_handler_t handler;
bool running;
};
bool wayc_eventloop_init(struct eventloop_s *loop, event_handler_t handler);
void wayc_eventloop_deinit(struct eventloop_s *loop);
window_id_t wayc_eventloop_register(struct eventloop_s *loop,
struct window_s *window);
void wayc_eventloop_unregister(struct eventloop_s *loop, window_id_t winid);
bool wayc_eventloop_running(struct eventloop_s *loop);
void wayc_eventloop_update(struct eventloop_s *loop);
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