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#include "graphics.h"

#include <EGL/egl.h>
#include <EGL/eglplatform.h>

#include "utils.h"
#include "wlstate.h"

#define WAYC_OPENGL_MAJOR 4
#define WAYC_OPENGL_MINOR 6
#define WAYC_COLOR_BITS 8

/* clang-format off */
static EGLint WAYC_EGL_ATTRS[] = {
    EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
    EGL_RED_SIZE,   WAYC_COLOR_BITS,
    EGL_GREEN_SIZE, WAYC_COLOR_BITS,
    EGL_BLUE_SIZE,  WAYC_COLOR_BITS,
    EGL_ALPHA_SIZE, WAYC_COLOR_BITS,
    EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
    EGL_NONE
};

static EGLint WAYC_OGL_ATTRS[] = {
    EGL_CONTEXT_MAJOR_VERSION, WAYC_OPENGL_MAJOR,
    EGL_CONTEXT_MINOR_VERSION, WAYC_OPENGL_MINOR,
    EGL_NONE
};

/* clang-format on */

static bool wayc_graphics_config(EGLDisplay display, EGLConfig* config) {
  wayc_notnull(display);
  wayc_notnull(config);

  EGLint nconfs = 0;
  if (!eglChooseConfig(display, WAYC_EGL_ATTRS, config, 1, &nconfs))
    return false;

  return nconfs > 0;
}

enum graphics_error_e wayc_graphics_init(struct graphics_s* graphics,
                                         struct wlstate_s* state) {
  wayc_notnull(graphics);
  wayc_notnull(state);

  EGLDisplay display = eglGetDisplay(state->display);
  if (display == EGL_NO_DISPLAY) return GRAPHICS_ERROR_DISPLAY;

  if (!eglInitialize(display, nullptr, nullptr)) {
    eglTerminate(display);
    return GRAPHICS_ERROR_DISPLAY;
  }

  if (!eglBindAPI(EGL_OPENGL_API)) {
    eglTerminate(display);
    return GRAPHICS_ERROR_BIND;
  }

  EGLConfig config;
  if (!wayc_graphics_config(display, &config)) {
    eglTerminate(display);
    return GRAPHICS_ERROR_CONFIG;
  }

  EGLContext context =
      eglCreateContext(display, config, EGL_NO_CONTEXT, WAYC_OGL_ATTRS);

  if (context == EGL_NO_CONTEXT) {
    eglDestroyContext(display, context);
    eglTerminate(display);
    return GRAPHICS_ERROR_CONTEXT;
  }

  graphics->display = display;
  graphics->config = config;
  graphics->context = context;
  return GRAPHICS_ERROR_NONE;
}

void wayc_graphics_deinit(struct graphics_s* graphics) {
  wayc_notnull(graphics);

  if (graphics->display == nullptr || graphics->context == nullptr) return;

  eglDestroyContext(graphics->display, graphics->context);
  eglTerminate(graphics->display);

  graphics->display = nullptr;
  graphics->context = nullptr;
}