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#include "graphics.h"
#include <EGL/egl.h>
#include "utils.h"
#include "wlstate.h"
enum graphics_error_e wayc_graphics_init(struct graphics_s* graphics,
struct wlstate_s* state) {
wayc_notnull(graphics);
wayc_notnull(state);
EGLDisplay display = eglGetDisplay(state->display);
if (display == EGL_NO_DISPLAY) return GRAPHICS_ERROR_DISPLAY;
graphics->display = display;
return GRAPHICS_ERROR_NONE;
}
void wayc_graphics_deinit(struct graphics_s* graphics) {
wayc_notnull(graphics);
if (graphics->display == nullptr) return;
eglMakeCurrent(graphics->display, EGL_NO_SURFACE, EGL_NO_SURFACE,
EGL_NO_CONTEXT);
eglTerminate(graphics->display);
}
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