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#pragma once

#include "utils.h"

struct eventloop_s;

typedef u32 window_id_t;

struct window_s {
  struct eventloop_s* loop;
  window_id_t id;

  wl_surface_t surface;
  xdg_surface_t xdg_surface;
  xdg_toplevel_t xdg_toplevel;
};

bool wayc_window_init(struct window_s* window, const char* name,
                      struct eventloop_s* loop);
void wayc_window_deinit(struct window_s* window);
void wayc_window_redraw(struct window_s* window, struct eventloop_s* loop);