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#pragma once
#include "utils.h"
struct eventloop_s;
typedef u32 window_id_t;
struct window_s {
struct eventloop_s* loop;
window_id_t id;
wl_surface_t surface;
xdg_surface_t xdg_surface;
xdg_toplevel_t xdg_toplevel;
};
bool wayc_window_init(struct window_s* window, const char* name,
struct eventloop_s* loop);
void wayc_window_deinit(struct window_s* window);
void wayc_window_redraw(struct window_s* window, struct eventloop_s* loop);
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